Wine DXVK and Sabayon

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Baby Hen
Posts: 13
Joined: Mon May 11, 2015 3:30

Wine DXVK and Sabayon

Post by richarddjames » Mon Jul 30, 2018 17:58

Can somebody tell me how to make it work as I'd like to try it ? I tried it with both dxvk 60 then dxvk 63 through winetricks in a clean 64 bit Wineprefix and when launching a game it gave me this error message : and this one with another game, both of these games used to work. My winecfg shows d3d11 and dxgi as existing overrides which I think is fine. I'm using 4.17.0-sabayon and nvidia-driver 396.24 and my graphic card is a nvidia geforce gtx 960
I also installed the Vulkan Loader package from rigo, no idea whether it is actually needed or not. Are vulkanrt or vulkanSDK from winetricks needed ? I dont actually understand what vulkan or wine are.
Last edited by richarddjames on Fri Aug 10, 2018 8:46, edited 1 time in total.

Sagely Hen
Posts: 1667
Joined: Wed Feb 14, 2007 3:44
Location: St. Louis, MO, USA

Re: Wine DXVK and Sabayon

Post by Stupot » Tue Jul 31, 2018 23:02

It doesn't look there's any simple solution that I can see. Hopefully someone experienced who's actually attempted this can shed more light on either how to do it, or what blockers there currently are.

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