Search found 5 matches

by jyc
Thu Dec 27, 2012 0:28
Forum: Sabayon Linux General Discussion
Topic: kernel-switcher and cgroups
Replies: 3
Views: 819

Re: kernel-switcher and cgroups

Sorry, I should have written it more clearly. I already know that cgroups is installed, but to enable it I meant to enable the full featureset, i.e., why I posted the lxc-checkconfig. If you look at that, you see that user namespaces, multiple /dev/pts instances, and the cgroup memory controller are...
by jyc
Wed Dec 26, 2012 22:45
Forum: Sabayon Linux General Discussion
Topic: kernel-switcher and cgroups
Replies: 3
Views: 819

kernel-switcher and cgroups

Hello, I was wondering if it were possible to enable cgroups while still being able to use kernel switcher - namely, if cgroups and kernel configuration settings can be made persistent and automatic without having to manually recompile the kernel every time (if I have to, I will). I ask because I ne...
by jyc
Sun Dec 23, 2012 8:58
Forum: Artwork and Development Suggestions
Topic: Contributing code?
Replies: 2
Views: 2217

Re: Contributing code?

Thanks! Was just curious about the methods - this project seems great, but I was confused about how open the organization was.

Will contribute if possible. Thanks!
by jyc
Sun Dec 23, 2012 6:22
Forum: Artwork and Development Suggestions
Topic: Contributing code?
Replies: 2
Views: 2217

Contributing code?

Hello,

I'm curious - if I wanted to contribute a package or a patch to Sabayon, how would I go about this? I see Sabayon has a git repository, but is there some formal way to submit a patch or package? Are members added as developers?

Thanks,
Jonathan
by jyc
Thu Aug 02, 2012 23:38
Forum: The Gamers Shed
Topic: Trouble with minecraft mod launcher
Replies: 5
Views: 3068

Re: Trouble with minecraft mod launcher

If you're still reading this thread, try running the following command: export LD_LIBRARY_PATH="/usr/lib/jvm/icedtea-bin-7/jre/lib/amd64" ... before starting the launcher from the command line. If this resolves the issue, you should create a launcher .sh file like so: #!/bin/bash export LD_LIBRARY_P...